The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
With this year's Game Developers Conference beginning, GamesIndustry International is launching a new column focused on the excellent people within our industry. We'll be talking to them about their ...
It’s easy to forget just how much goes into creating incredible video games. A game’s story and gameplay are easy to appreciate, but behind every masterpiece are hundreds of expertly designed ...
We shed light on the experience of studying game design in a university setting, having graduated three months ago.
PlatinumGames has updated their company blog with the latest look at their upcoming game Astral Chain, this time focusing on UI aspects that has to mesh with the aesthetics and setting of the game.
GameSpot may get a commission from retail offers. If you had to name one franchise responsible for establishing the successful real-time strategy formula, you can make a very strong argument for ...
Video games have some of the best user interfaces and user experiences among all digital products. And that’s why some tech companies are taking inspiration from the people who design video games when ...
To unpack what's involved, we asked 16 directors across the industry two simple questions: how they define game direction, ...
Xbox has been making some aggressive moves in the gaming community, and shows no signs of stopping any time soon. As Xbox Game Pass grows and evolves, the Xbox Team is beginning to envision what the ...
An innovative Minecraft fan replicates game inventory on Windows desktop, impressing viewers. The desktop design showcases game's iconic features, including inventory UI and crafting area. An ...